please empty your brain below

I did an escape room once. Not the kind of thing I can normally be bothered with, but other family members were keen.

We had to "break in" to the "British Museum". This meant going through a room full of lasers and trying not to set an alarm off (very Crystal Maze).

Except one of the party was pregnant so she got to bypass security and go round through a side door. So if you ever consider breaking into the British Museum, suggest looking for a side door that bypasses the extensive lasers.
Following the fatal fire in Poland in January, also make sure that there is an emergency exit.
No loo!! Can you get a pizza delivery? I'd be in there for days - I can't even find my way out of the maze at Hampton Court!

My son recently supplemented his student loan at uni by doing some freelance work coding an escape room.

It's all completely beyond me. I thought he said panic room and was wondering what the "higher-ups" knew that I didn't!!
They make quite a clever use of commercial spaces.

Windowless central-ish location which only requires a small footprint? Very easy to deploy in London.
Given how much you enjoy puzzles, I've been looking forward to a post like this from you for a long time, and I'm glad that the room left you feeling chuffed. I hope that you enjoyed the experience, and I hope that you thought it was worth your time and money - even if only as a one-off novelty - noting that you didn't comment on these matters. They aren't cheap, but you're getting exclusive and somewhat labour-intensive use of an interesting playground for your money.

Once you've played sufficiently many games, you can see a great deal of the tricks coming, so I definitely do believe the quoted record. There are known to be at least a hundred people in the UK who've each played at least a hundred of these rooms, and two people who've played more than a thousand (in a total of 14 countries, and counting). I'm not one of them, but I know the two a little, and consider them to be lovely. They often play as a team of two, more so that they can be involved in every single puzzle in the room and don't feel like they've missed seeing anything that there is to see than anything else.










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